Enchanter is one of the 15 Jobs available to players. Enchanter allows players to put exact enchants on their items, as well as the many custom ones available on the server through the use of ensorcell.
Enchanters gain money and experience for enchanting any and all tools, weapons, and armor. This can be done through vanilla enchanting or ensorcell. They can also craft and write books, or disenchant items. Check out /j info enchanter
for more info.
At level 10
, Enchanters unlock the ability to specifically choose enchants on items through ensorcell. This includes both normal enchants as well as the custom ones available on the server. Ensorcell can be accessed by crouching and using the enchant table (shift + right click by default). A preview of the ability can be viewed by crouching and punching an enchantment table (shift + left click by default). The preview shows all enchants available on the server and the cost to enchant them.
Enchantments are unlocked in groups that are called tiers as Enchanters level up. The first is unlocked with ensorcell at level 10, and more are unlocked every 5 levels. Enchants at different tiers also have different experience costs associated with them.
Note: Lapis is also needed for ensorcell. It is needed according to the equation of 2*(1+enchant amount).
Enchanter Level | Tier Unlocked |
---|---|
Level 10 | T1 |
Level 20 | T2 |
Level 30 | T3 |
Level 40 | T4 |
Level 50 | T5 |
Vanilla | Rank I | Rank II | Rank III | Rank IV | Rank V | Description |
---|---|---|---|---|---|---|
Weapons/Tools/Armor | ||||||
Unbreaking | T1 | T2 | T4 | This item becomes resistant to wear by occasionally not taking damage | ||
Armor | ||||||
Protection | T1 | T2 | T3 | T4 | Gives general protection from all damage to the wearer | |
Projectile Protection | T1 | T2 | T3 | T4 | Protects the wearer from projectiles, such as arrows | |
Fire Protection | T1 | T2 | T3 | T4 | Protects the wearer from fire and lava | |
Blast Protection | T1 | T2 | T3 | T4 | Protects the wearer from explosions | |
Thorns | T1 | T3 | T5 | Causes armor to reflect damage onto attackers | ||
Respiration (Helmet) | T1 | T2 | T3 | Provides wearer with extra oxygen while underwater | ||
Aqua Affinity (Helmet) | T2 | Allows faster digging while underwater | ||||
Feather Falling (Boots) | T1 | T2 | T3 | T4 | Protects the wearer from falls | |
Depth Strider (Boots) | T1 | T2 | T3 | The wearer moves faster while underwater | ||
Frost Walker (Boots) | T1 | Temporarily freezes water under the player's feet | ||||
Tools | ||||||
Efficiency | T1 | T2 | T3 | T4 | T5 | This tool digs much faster through compatible blocks |
Silk Touch | T4 | Casues a block mined by this tool to drop itself instead of something else | ||||
Fortune | T3 | T4 | T5 | Blocks broken by this tool will drop extra resources | ||
Bows | ||||||
Power | T1 | T2 | T3 | T4 | T5 | Increases the base damage of this bow's arrows |
Punch | T2 | T4 | Increases the knockback caused by this bow's arrows | |||
Flame | T3 | Sets mobs hit by this bow's arrows on fire | ||||
Infinity | T4 | This bow will never use up arrows as long as there is at least one arrow left | ||||
Weapons | ||||||
Sharpness | T1 | T2 | T3 | T4 | T5 | |
Smite | T1 | T2 | T3 | T4 | T5 | Inflicts more damage against the undead |
Bane of Arthropods | T1 | T2 | T3 | T4 | T5 | Inflicts more damage against creepy-crawlies |
Knockback | T2 | T4 | Increases knockback caused by an attack from this weapon | |||
Fire aspect | T2 | T4 | Sets mobs attacked by this weapon on fire | |||
Looting | T3 | T4 | T5 | Causes mobs to drop more loot when killed with this weapon | ||
Sweeping Edge | T2 | T3 | T4 | Inflicts more damage to mobs hit by a sweep attack by this weapon | ||
Fishing Rods | ||||||
Lure | T1 | T2 | T3 | T4 | Causes this fishing rod to catch fish faster and more often | |
Luck of the Sea | T2 | T3 | T4 | Causes this fishing rod to catch treasure more often | ||
Tridents | ||||||
Loyalty | T3 | T4 | T5 | Causes this trident to return to the wielder after a short wait | ||
Riptide | T2 | T3 | T4 | |||
Channeling | T4 | |||||
Impaling | T1 | T2 | T3 | T4 | T5 | |
Crossbows | ||||||
Multishot | T5 | |||||
Piercing | T2 | T3 | T4 | T5 | ||
Quick Charge | T2 | T3 | T4 | |||
Custom | Rank I | Rank II | Rank III | Rank IV | Rank V | Description |
Armor | ||||||
Quenching (Leggings) | T1 | T2 | T3 | T4 | These leggings cause the wearer to not be exhausted as quickly | |
Colorama (Leather) | T3 | Causes leather armor to change color when the wearer takes damage | ||||
Tools | ||||||
Molten Touch | T4 | Blocks mined by this tool will drop their smelted product | ||||
Pickaxes | ||||||
Drill | T3 | T4 | T5 | This tool will mine out the entire vein when used on ore | ||
Expertise | T3 | T4 | T5 | Blocks which grant experience upon mining will provide more experience with this tool | ||
Shears | ||||||
Prismatic | T4 | Sheared sheep will drop random colors instead of their own | ||||
Buckets | ||||||
Overflowing | T3 | This bucket will never need to be re-filled with water | ||||
Vacuum | T3 | This bucket can be used to suck up large amounts of fluid | ||||
Flint & Steel | ||||||
Heat Wave | T3 | Lights a 3×3 area on fire | ||||
Bows | ||||||
Array | T3 | T5 | Shooting an arrow with this bow will cause it to split into multiple arrows | |||
Plunder | T2 | T3 | T4 | This bow will cause mobs killed by its arrows to drop more loot | ||
Wisdom | T3 | T4 | T5 | This bow will cause mobs killed by its arrows to drop more experience | ||
Weapons | ||||||
Equilibrium | T1 | T2 | T3 | T4 | T5 | Inflicts even more damage than Sharpness, but the wielder takes damage too |
Nether's Scourge | T1 | T2 | T3 | T4 | T5 | Inflicts more damage against mobs from the Nether |
Cold Aspect | T2 | T4 | Freezes mobs attacked by this weapon | |||
Confusing Aspect | T2 | T4 | Causes mobs attacked by this weapon to start to hallucinate | |||
Toxin Aspect | T2 | T4 | Inflicts poison on mobs attacked by this weapon | |||
Knowledge | T3 | T4 | T5 | Causes mobs to drop more experience when killed with this weapon | ||
Vorpal | T3 | T4 | T5 | Mobs killed by this weapon have a chance to be beheaded | ||
Vampirism | T1 | T2 | T3 | T4 | T5 | Attacks by this weapon have a chance of healing the wielder |
Swords | ||||||
Flurry | T3 | T4 | T5 | Striking a mob will cause all nearby monsters to be blown away | ||
Shields | ||||||
Bash | T1 | T2 | T3 | This shield will knock back your opponents | ||
Reflect | T2 | T3 | T4 | This shield reflects arrows shot at you | ||
Saddles | ||||||
Leaping | T2 | T3 | T4 | A horse wearing this saddle jumps higher than normal | ||
Feather Hooves | T2 | A horse wearing this saddle does not take fall damage |