Hunter is one of twenty jobs available to players. They are the masters of the wild, and are usually found wielding a bow and arrow.
Income and Experience
Hunters gain money and experience for killing mobs with the bow and arrow, butchering animals, and hunting with wolves. (/j info Hunter)
Containment Egg Crafting
(Level 5+) Hunters get the ability to create containment eggs, which allow players to capture a variety of mobs. This makes the mob into a spawn egg, which can then be used in your own town, or sold to other players.
|5||Leather - Captures Basic Animals||egg + leather||Cows, Chickens, Pigs, Sheep|
|10||Iron - Captures Tameable Animals||egg + iron ingot||Ocelots, Wolves, Horses, Donkeys, Mules, Llamas, Parrots|
|20||Gold - Captures Golems and Passives||egg + gold ingot||Bats, Squids, Mooshrooms, Rabbits, Polar Bears, Villagers, Iron Golems, Snow Golems|
(Level 10+) Hunters can use special arrows to attack their foes. Left-click with a bow in order to toggle between different arrow types. Special arrows are an ability from XoArrows.
|10||Fireball||Converts arrow to a blaze fireball|
|15||Poison||Poison I for 10 seconds|
|20||Explosive||Arrow explodes on contact with any surface – 2 yard radius|
|25||Slow||Slow I and Jump -II for 10 seconds|
|25||Piercing||x1.5 Multiplier on arrow damage|
|30||Net||Creates a 3x3x3 grid of cobweb for 10 seconds|
|30||Compression||Arrow explodes on contact – 3 yard radius + knockback effect|
|40||Decaying||Fires a wither skull that explodes and inflicts wither damage|
(Level 10+) Hunters can track different animals, mobs, and players using the /track command. Using /track will search in a horizontal radius of 100 blocks with a vertical check of +/-32 blocks. Using /track stop will stop tracking.
|10||*Players, Normal/Strong mobs, Chicken, Pig, Cow, Sheep, Zombie, Skeleton, Creeper, Spider|
|20||Heroic mobs, Wolf, Ocelot, Mushroom_Cow, Squid, Cave_Spider, Enderman, Slime, Witch, Silverfish, Pig_Zombie, Magma_Cube|
|30||Legendary mobs, Villager, Iron_Golem, Snowman, Giant, Blaze, Ghast|
*/track player [name]
(Level 10+) Hunters can craft traps in order to catch passive mobs.
- Craft a trap and place it in the a area with mob spawns enabled
- Wait 10-15 minutes for the animal to be trapped (the animal will be visible, spinning in the trap)
- Right click or break the trap to release the animal
Different animal traps are crafted with different items in the center:
|Sheep||Grass (not Grass Block)|
|10||Chicken, Pig, Cow, and Sheep|
|20||Wolf, Ocelot, Squid, and Mooshroom|
Some animals can only be trapped in specific biomes:
- Wolf: Forest/Taiga
- Ocelot: Jungle
- Squid: River/Ocean
- Mooshroom: Mushroom Island
|Advanced Job||Upgrade Description|
|Archer||+50% $ for killing with bows and crafting bows|
|Beast Master||x2 $ for killing with a pet|
|Ranger||+50% $ for killing with bows, $ for crafting leather|
|Sniper||x2 $ for killing with a headshot|
|Trapper||+50% $ for killing animals and crafting leather/traps|